📄
Illuvium Whitepaper
  • Introduction
  • Fusion of DeFi and Gaming
    • Seamless Onboarding
    • Liquidity Mining Program
    • Game Objects as NFTs
    • Interoperability through NFTs
    • Immutable X
  • Game Overview
    • Illuvium: Overworld
    • Illuvium: Zero
    • Illuvium: Arena
    • Illuvium: Beyond
  • Illuvials
    • Affinities
    • Classes
    • Fusion
    • Finishes
  • Companion Drones
    • Configurations
    • Upgrades
  • The IlluviDex
    • Sales
    • Trading
    • Echoes
    • Repository
  • Game Economy
  • Expansion
    • Additional Sets
    • Additional Regions
    • Additional Games
    • Collaborations
  • Game and Backend Technology
    • Game Engines
    • Backend
  • DAO Governance
    • Illuvinati Council
    • Council Vote Election
    • Quadratic Voting and Sybil Protection
    • Proposals
    • Defining an ICCP
    • Defining an IIP
    • Council Epoch
    • Council Stipend
    • Supermajority
    • Technical Specification
    • Configurable Council Values (Via ICCP)
  • Tokenomics
    • Historical Token Sales
    • Balancer Smart Pool Distribution
    • Treasury
    • Vault
    • Yield Farming
    • Distributions
  • Marketing
    • DeFi
    • Mainstream
  • Roadmap
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  1. Game Overview

Illuvium: Zero

An industrial building game that serves as the sole method for generating Fuel. It is designed to allow players to build their own virtual industrial complex that interfaces with other games via efficient fuel and blueprint generation.

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Last updated 1 year ago