📄
Illuvium Whitepaper
  • Introduction
  • Fusion of DeFi and Gaming
    • Seamless Onboarding
    • Liquidity Mining Program
    • Game Objects as NFTs
    • Interoperability through NFTs
    • Immutable X
  • Game Overview
    • Illuvium: Overworld
    • Illuvium: Zero
    • Illuvium: Arena
    • Illuvium: Beyond
  • Illuvials
    • Affinities
    • Classes
    • Fusion
    • Finishes
  • Companion Drones
    • Configurations
    • Upgrades
  • The IlluviDex
    • Sales
    • Trading
    • Echoes
    • Repository
  • Game Economy
  • Expansion
    • Additional Sets
    • Additional Regions
    • Additional Games
    • Collaborations
  • Game and Backend Technology
    • Game Engines
    • Backend
  • DAO Governance
    • Illuvinati Council
    • Council Vote Election
    • Quadratic Voting and Sybil Protection
    • Proposals
    • Defining an ICCP
    • Defining an IIP
    • Council Epoch
    • Council Stipend
    • Supermajority
    • Technical Specification
    • Configurable Council Values (Via ICCP)
  • Tokenomics
    • Historical Token Sales
    • Balancer Smart Pool Distribution
    • Treasury
    • Vault
    • Yield Farming
    • Distributions
  • Marketing
    • DeFi
    • Mainstream
  • Roadmap
Powered by GitBook
On this page
  1. Game Overview

Illuvium: Beyond

In this competitive collectible card game, players customise their Illuvial avatars while building collections to earn points and climb the leaderboard. With billions of combinations to collect, each player's album will be truly unique. Illuvitars can be utilised as profile pictures within other titles.

PreviousIlluvium: ArenaNextIlluvials

Last updated 1 year ago